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Picnic Maze
A time-based game that I collaborated with one other person to create using Unity, Maya, Substance Painter, and Photoshop.


Realms
A time-based game that I created using Unity and Pixilart.

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A time-based game that I collaborated with one other person to create using Unity, Maya, Substance Painter, and Photoshop.
A time-based game that I created using Unity and Pixilart.